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DevForum4 months ago

[Beta] Next-Gen Draggers: New Move, Rotate & Scale Tools

Summary

Roblox Studio has introduced Next-Gen Draggers in beta, featuring a visual refresh and enhanced functionality for Move, Rotate, and Scale tools. New capabilities like multi-axis planar dragging and view-space transformations aim to streamline developer workflows and reduce visual clutter.

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Community reactions

DevForum
→ Neutral0 eng↗

This topic was automatically opened after 10 minutes.

DevForum
→ Neutral0 eng↗

This is actually a pretty solid update! But i can’t help but notice that the rotation tool is kind of being occluded by the part? The question is if you would be able to customize that behavior, although that might disable the dragging functionality of it…

DevForum
→ Neutral0 eng↗

this feels like a clone of blender’s tools… image 794×967 54.7 KB some of these are unreadable and some became invisible??? who thought this is a good idea?

DevForum
→ Neutral0 eng↗

welcome back blender (great update for readability)

DevForum
→ Neutral0 eng↗

This update is peak, can you add ability to scale Models using scale tool locally? right now changing the model size changes its size from all dimentions. Also is there any plans on making next-gen draggers for UIs as well??

DevForum
→ Neutral0 eng↗

That behavior is customizable, by default it is positive-only axis

DevForum
→ Neutral0 eng↗

NeoShr3dder: If you prefer the original aesthetic or want to revert specific features, you can achieve a nearly identical “classic” feel using these settings: Dragger Scale Factor = 1.5 Show Move Dragger Negative Axes = true Show Move Dragger Planes = false Show Rotate Dragger Trackball = false Than

DevForum
→ Neutral0 eng↗

really hoping that’s the case. because the dragger alone makes me not want this update

DevForum
→ Neutral0 eng↗

This looks really cool, and I’m very happy you guys added a way to help keep the settings as close to the originals as possible! One thing I would like to request though: I do like how the current move tool looks, and it actually helps me quite a bit with aligning stuff that isn’t directly next to a

DevForum
→ Neutral0 eng↗

Its already possible, go to studio settings > selection then find make sure its turned on, it will show for all the 6 sides.

DevForum
→ Neutral0 eng↗

Realized that and edited my post to be a request that it’s turned on by default. Thanks though.

DevForum
→ Neutral0 eng↗

THEY STOLE FROM BLENDER!! HOW DARE YOU!!!

DevForum
→ Neutral0 eng↗

this is actually a really cool update if we’re talking about modeling, but why does this remind me of blender lol

DevForum
→ Neutral0 eng↗

If you’re leaning part way into blender tools, might as well lean all the way Blender Tools - Bringing Blender Features to Roblox! [FREE] Community Resources [Blender Tools] Blender Tools (i know you cant believe it doesnt have Ro in the name) brings a number of toggleable you guessed it, blender to

DevForum
→ Neutral0 eng↗

This is so good!!! this will make building feel much more familiar to blender which ive grown way more a custom to, I hope the Transform tool will but more like Blenders where its a hybrid of the 3 tools Screenshot 2026-06-25 at 2.11.18 PM 298×354 35.7 KB

DevForum
→ Neutral0 eng↗

Really awesome update. I love the change to the move dragger to make it show on the positive axis only (including local positive axis), I like how it also doubles as a way to understand the orientation and different look/right or up vectors of a part, and can double as finding different surfaces qui

DevForum
→ Neutral0 eng↗

I prefer the classic look. Has way more information and stands out more. Is there seriously no way to go back to classic? NeoShr3dder: Visual Refresh: Before & After All three core transform draggers feature updated, high-visibility colors, adjusted default scaling, and optimized proportions to

DevForum
→ Neutral0 eng↗

Pretty solid update, i love it.

DevForum
→ Neutral0 eng↗

NeoShr3dder: If you prefer the original aesthetic or want to revert specific features, you can achieve a nearly identical “classic” feel using these settings: Dragger Scale Factor = 1.5 Show Move Dragger Negative Axes = true Show Move Dragger Planes = false Show Rotate Dragger Trackball = false