Roblox Kids and Select Global Launch: Upcoming Updates to Eligibility, Ads Manager, and Expedited Review
Summary
Roblox has launched Kids and Select accounts globally and is relaxing the Highly Engaged Player requirement to allow 33% more games into these catalogs daily. New features include an Engagement Objective beta in Ads Manager and a refundable Expedited Review option to help creators reach younger audiences faster.
Vibe score
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Community reactions
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RbxRocketMan: In the coming weeks, we will relax the definition of Highly Engaged Players, which we estimate will increase the number of new games entering the Roblox Kids and Select catalog by 33% each day. What are the plans to increase the options. For example, if I am not funding John Investor’s
Do you guys ever listen to us? Because it seems like you guys just close all ears and ignore any feedback. You’re killing an incentive to create new games for people without prior experience or backing. Goodluck with finding actual talented developers that want to create good innovative games on you
Are expedited reviews able to be done during pre-launch when the game is still private? Or does the game have to be fully public in order to be eligible for an expedited review? Basically, if I want to release on X date and have the game be playable by everyone, am I able to request the review a few
I do not like what counts as a highly engaged player being a black box, given how many hoops need to be jumped through to even get to that point, dont see why it needs to be so hidden.
100, 000 robux is pretty steep. Will there be thoughts on increasing the TransfersAPI then to accommodate for high Robux cost?
refunds are automatic regardless if your game succeeds or not. the only time they don’t refund is if someone uploads rule-breaking materials
The lack of community engagement that is likely going to follow all of these changes they have been doing is really disheartening, especially in the cases of user support. I really hope we can get replacements on site for this, as I do believe there are valid reasons against having young teenagers d
Roblox is basically going the route of you need to have money to make a game. They don’t want kids or young people creating games on the site they only want studio groups or older adults with knowledge and the financial means.
HOLY MOLY ITS RELEASED INTO THE GLOBAL WHAT THE HECK Also, congratulations with this update. This update literally dropped my game’s player base hard. image 281×207 69.6 KB I tried making updates, and I tried to make my game to reach the 500 highly engaged player requirement. But no, you ruined my g
so you guys are actually going through with this this is ridiculous there goes half my playerbase then i dont even feel anything towards these updates anymore also 100k robux just to be slightly faster??? this is absurd
This is great for games that are tailored for kids in general, but what happens if that game fails and is not above the 500 eligible threshold after 90 days, does this mean you cant refund it regardless?
last time i checked, april fools was 2 months ago (or at least i think so)
So by my understanding, I can pay 100k robux to release the game to all ages, and I can also have it refunded if my game doesn’t meet my expectations within 90 days? Or how does this work? As for “relaxed” requirements, what are these expected to be? from 500 to 300? or could we get some clarificati
another horrible update lets go
RbxRocketMan: No action is needed from creators. Any existing social media links on your profile or game detail pages will not be visible to users under 16 starting June 30. hold on, will this apply to social links on the plugin store??? this is extremely important for me to receive feedback and bug
I think there’s an answer: RbxRocketMan: 100,000 Robux? Why is it so expensive? Our new review process enables us to maintain a high bar for content safety, but we know a number of creators are investing heavily in external marketing and need absolute certainty on their launch day to make those camp
RbxRocketMan: In the coming weeks, we will relax the definition of Highly Engaged Players, which we estimate will increase the number of new games entering the Roblox Kids and Select catalog by 33% each day. Will there be an announcement for when this goes live, so we can tell if the improvements ar
RbxRocketMan: Nevertheless, we hope to reduce the size of this fee over time as our systems scale. Any further information about the estimated timeline or size of the reduction would be very helpful. A 50% reduction is personally what I would want to see.
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Developers can now pay a refundable fee of 100,000 Robux to have their game quickly reviewed for access on Roblox Kids and Roblox Select, bypassing the 500 Highly Engaged Players requirement. https://t.co/XiLKIkA1Rt
Roblox Kids and Select accounts have officially launched around the world. We’re answering your questions on how to play, chat, and more. https://t.co/WSLmccUyCo
We now offer three account types: Roblox (16+), Roblox Select (9–15), and Roblox Kids (<9). No matter your age, they help you discover more of what you love, whether that’s racing your friends or dodging fireballs. https://t.co/2CKF5MPZ0v
Roblox Kids and Select accounts are now available globally starting today. Learn more about what’s changing with the Highly Engaged Player requirement, a new refundable Expedited Review option, and more: https://t.co/xLXhdZSAPR
Over the past few months, Roblox has rolled out a number of changes to the platform. It's a lot of information to take in, so we've summarized it and made a complete guide to Roblox Kids/Select, chat restrictions, and the new publishing requirements: https://t.co/6YP9e5a3Br https://t.co/URloHiodrS