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DevForumabout 2 months ago

[Studio Beta] New Device Simulator Toolbar and Network Simulator

Summary

Roblox has introduced a redesigned Device Simulator toolbar in Studio beta, allowing creators to switch devices during playtests and auto-match UI scaling. It also features a new Network Simulator to test game performance under various latency and packet loss conditions.

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→ Neutral0 eng↗

roblox news: \[Studio Beta\] New Device Simulator Toolbar and Network Simulator [DevForum]

DevForum
→ Neutral0 eng↗

This topic was automatically opened after 10 minutes.

DevForum
→ Neutral0 eng↗

this is actually BIG, being able to simulate latency jitter and packet loss directly in studio with separate inbound and outbound settings is such a good addition, this is probably one of the best studio updates this year oh my goodness

DevForum
→ Neutral0 eng↗

(post deleted by author)

DevForum
→ Neutral0 eng↗

It’s a really useful feature for developing, testing, and efficiently improving game logic. It’s a shame there isn’t a CPU/GPU emulator for mobile—I know mobile fragmentation is massive and might make that potentially unrealistic, but I’m curious if there are any leads or possibilities. It’s not a t

DevForum
→ Neutral0 eng↗

Hey I firstly join using mobile section, I switch to pc mode and now I cant move in studio, gotta stop test and start again now. Is this intended or suppose to support this new way?

DevForum
→ Neutral0 eng↗

Thanks for bringing this up! Could you try clicking inside the main viewport area? That should immediately restore your movement controls so you don’t have to restart playtesting. Let us know if that works!

DevForum
→ Neutral0 eng↗

I have tried that, it did not restore my movement controls. I just tried it again and it worked fine, i think its a “sometimes” problem and I seem to had it on my first try.

DevForum
→ Neutral0 eng↗

Thanks for letting us know, we’ll take a look at this!

DevForum
→ Neutral0 eng↗

Great update! Looking forward to testing this out

DevForum
→ Neutral0 eng↗

I studied computer science, networking included. But in Roblox Studio, networking was always just an “I hope it works” kind of situation. Looks like that’s about to change.

DevForum
→ Neutral0 eng↗

When can we have the possibility to launch simulation on device. Like from the Roblox app? A bridge? Because it’s not hard to test on mobile.

DevForum
→ Neutral0 eng↗

The emulator used to show memory per device before, I belive that meant it also simulated device memory, like some mobile presets had 4Gb and such. You dont see that anymore, not even when making a new preset. Is memory simulation not a thing anymore?

DevForum
→ Neutral0 eng↗

Thanks for asking! The previous memory feature was actually just a placeholder and didn’t functionally impact the emulator. We’re currently working on a real performance simulation feature to accurately simulate different memory environments, so stay tuned!

DevForum
→ Neutral0 eng↗

One thing that I really liked to use in the previous version was making the emulator screen overly large on a 4K emulator setting, which I used to take studio screenshots at 4K quality. Is this still possible on the new emulator?

DevForum
→ Neutral0 eng↗

Super useful for testing Server Authority, thanks!

DevForum
→ Neutral0 eng↗

Will Player:GetNetworkPing() reflect this? Or will it still report 0.

DevForum
→ Neutral0 eng↗

this is awesome even devil may cry

DevForum
→ Neutral0 eng↗

Hey! I was wondering why my studio session was loading things soo worse, I found out even with device simulation closed the manual set network preset is still enabled. Is this intended? thought it should only be working on the device simulation

DevForum
→ Neutral0 eng↗

What a useful update! Thank you Roblox Team, for making such an amazing and useful update!

DevForum
→ Neutral0 eng↗

Nice update! I was waiting for this and I also made a feature request for the same 👍 (it was deleted).

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