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DevForum11 days ago

RDC26: What We Announced

Summary

Roblox announced dozens of new creator tools at RDC26, focusing on streamlining publishing, payments, and engine updates. The platform also shared impressive growth statistics, including $1.7 billion in creator earnings and a reduction in moderation-related friction for developers.

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Community reactions

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Neutral3 eng

We deserve better!!! Ty @NexledContent for the face anims :) #roblox #robloxanimations #RDC26 #RDC https://t.co/uwNNYM3URW

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Neutral0 eng

13 БЕСПЛАТНЫХ ВЕЩЕЙ ОТ РОБЛОКСА В НОВОМ ИВЕНТЕ RDC Event 2 + RIA Livestr... https://t.co/GHiA4ivgxu через @YouTube https://t.co/hRBg2rNZDD

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Neutral1 eng

👀 RDC26: What We Announced https://t.co/aoqJECQyck

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Neutral0 eng

This topic was automatically opened after 10 minutes.

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Neutral0 eng

Good job roblox! A lot to unpack here but it all looks really good.

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Neutral0 eng

Impressive additions, thank you. A new era begins.

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Neutral0 eng

RDC Rating: 9.67/10 This RDC26 is approved by The Real Developers Nation Nice j*b Roblox! I hope y’all add the search by genre filter too after almost 10 years of waiting!

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Neutral0 eng

NickT: UI improvements including blur, text shadows, and improved gradients. UI blur is finally happening this will change everything for UI design

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Neutral0 eng

NickT: more ways to earn faster, get paid, and spend so you can better run your business: Hey this is misleading. You state there is going to be more ways to cash out, but reality is you are sunsetting the DevEx system eventually. We’ll transition away from DevEx in mid-2027 in the US. DevEx will re

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Neutral0 eng

Almost all of these might be the best updates we ever had

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Neutral0 eng

Roblox is healing. And I love it.

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Neutral0 eng

i suggested that roblox adds sss, and they actually listened??? YOLOOOOO

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Neutral0 eng

genuinely these are all really good updates and i can’t think of a lot to complain about from rdc today. good job

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Neutral0 eng

i think its 11/10, cuz these features are AWESOME

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Neutral0 eng

NickT: Populate Words With Advanced Avatars I think it’s supposed to say “Populate Worlds With Advanced Avatars”

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Neutral0 eng

NickT: Cone, Capsule, Disc and Rounded Primitives (Late 2026): New primitive shapes for BasePart, and rounding support for all applicable base part shapes. THEY’RE CALLING IT THE GREATEST UPDATE ANNOUNCED THIS YEAR

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Neutral0 eng

NickT: Material response improvements (Mid 2027): Improve how PBR materials respond to lighting by adding more granular controls on specular response and more accurate simulation of light scattering and reflecting in surfaces like skin. subsurface scattering in simple terms

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Neutral0 eng

NickT: Roblox Everywhere (Late 2026): Distribute your game as a standalone app and on the web. Share your game’s Details Page URL in a YouTube description, on X, or in a Discord, and anyone who clicks can start playing immediately in Chrome, with no app or install required. Next year, you’ll be able

DevForum
Neutral0 eng

Hoping we get more details on the PBR and material response features soon, better skin is exactly what realistic characters were missing The other half though is that small meshes still don’t cast shadows in daylight, so hair doesn’t shadow a face and a jacket doesn’t shadow the shirt underneath, ev

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Neutral0 eng

NickT: anyone who clicks can start playing immediately in Chrome, with no app or install required. will playing roblox in browser/chrome be supported on linux

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Neutral0 eng

Anything on transparency support for UGC items using PBR?

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Neutral0 eng

These are all AMAZING changes. I’m genuinely excited for the future of game design on Roblox.

DevForum
Neutral0 eng

everything being up is a bit contradicting to the effects of the age checks, restrictions, and age segrications that happened this year, many developers had there games nerfed of there players, how is it possible that there are improvements to game visits?

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