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DevForum26 days ago

Launching Individual Game Server Logs

Summary

Roblox has launched Game Server Logs in the Creator Hub, enabling developers to monitor, filter, and search for server-side errors and warnings. The update also introduces Open Cloud APIs for external tool integration and provides detailed stack traces to streamline the debugging process.

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Community reactions

DevForum
Neutral0 eng

This topic was automatically opened after 10 minutes.

DevForum
Neutral0 eng

Another great update from Roblox! This one is actually pretty pretty good for debugging. Even the ability to export the server logs? yall been cooking

DevForum
Neutral0 eng

This is so helpful for debugging specific user’s issues. Client session-logs would be really awesome, sometimes we have players reach out with an issue and at times I have to see their specific errors, and often times they don’t know how to do that. Definitely would love for that to be one of the fu

DevForum
Neutral0 eng

wow you guys have been making some amazing changes to error reporting lately, keep it up

DevForum
Neutral0 eng

Can you add the ability for developers to bypass the max-player limit? If I’m trying to debug an 8-player game, I don’t want to have to wait for someone to leave or forcibly kick them out. All these new debugging features but actually debugging a live server remains a pain because of this.

DevForum
Neutral0 eng

Is the job ID displayed in the dashboard the same as game.JobId ?

DevForum
Neutral0 eng

Roblox suddenly making some insanely great updates today, keep it up!

DevForum
Neutral0 eng

Hi Noble_Draconian, Yep! The server details page shows the same id as the id returned by game.JobId .

DevForum
Neutral0 eng

Hi heedicalking, Thanks for the suggestion, we’ll look into this as we plan future updates.

DevForum
Neutral0 eng

Ahoy! This is great, really neat work! Do you know if there is an intended idea for how terminated server details may work, and will there be any cross-functionality with :BindToClose? (e.g., if I wanted custom information printed alongside the terminated server detail)

DevForum
Neutral0 eng

More of this and less of classic feature erasure please!

DevForum
Neutral0 eng

This is great, finally starting to see things I’ve been trying to get Roblox to add for years. Client-session logs would be the serious golden egg though, even if it’s generalised

DevForum
Neutral0 eng

does this also return PlaceVersion ? i think that would be really important