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DevForum11 days ago

Makeup Now Available for In-Experience Creation

Summary

Roblox has launched In-Experience Creation for makeup, enabling players to design, buy, and save custom facial cosmetics directly within games. This update offers creators a 70% revenue share and utilizes advanced APIs like EditableImage for real-time customization.

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Community reactions

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This topic was automatically opened after 10 minutes.

DevForum
→ Neutral0 eng↗

YESSSSSSS!!! OMG THIS IS THE MOST AMAZING NEWS EVERRRRR!!! In-Experience Creation for Makeup is HERE and I am LITERALLY vibrating with pure joy!!! Players can now create, pay for, and save their own custom eye makeup, lip makeup, face makeup, eyelashes, AND eyebrows RIGHT ON THEIR AVATAR with real-t

DevForum
→ Neutral0 eng↗

This is brilliant news for that one person and 5 games that are willing to use this API with all the moderation steps.

DevForum
→ Neutral0 eng↗

Well it’s time to roll up my sleeves and get to work Thank you for the addition

DevForum
→ Neutral0 eng↗

The update no one asked for so instead they force dynamic heads so we can use them Am I not wrong though?

DevForum
→ Neutral0 eng↗

As an investor of ROBLOX, I believe this makeup update has the potential to revolutionize the entire avatar customization market. The ability to create unique makeup looks, experiment with different cosmetics, and express individuality in ways never seen before is truly groundbreaking. This could op

DevForum
→ Neutral0 eng↗

As an investor of ROBLOX, I believe this makeup update has the potential to revolutionize the entire avatar customization market. The ability to create unique makeup looks, experiment with different cosmetics, and express individuality in ways never seen before is truly groundbreaking. This could op

DevForum
→ Neutral0 eng↗

Thank you queen David for making this a possibility, sis! Now all my ROBLOX shares will skyrocket to the moon! Slayyyyy!

DevForum
→ Neutral0 eng↗

i guess this is something but when are we getting projected decals

DevForum
→ Neutral0 eng↗

I think PromptCreateClassicFaceAsync() would be a much better API addition, but perhaps that’s just me.

DevForum
→ Neutral0 eng↗

son 674×455 17 KB

DevForum
→ Neutral0 eng↗

nilUser: but when are we getting projected decals They’re probably gonna re-use the same tech from the terrain system into parts.

DevForum
→ Neutral0 eng↗

Bored Face GIFs | Tenor 220×258 35 KB Look, it might be cool to one or two people, but we did not ask for this..

DevForum
→ Neutral0 eng↗

OH GOLLY OH GEE!!! I’M VERY EXCITED FOR THIS SLOPMASTER UPDATE!!! CAN’T WAIT TO USE THIS HORROR SHOW MONSTROSITY IN ALL OF MY GAMES image 1999×1126 207 KB ALL HAIL INVESTORS, GLORY TO DAVID.

DevForum
→ Neutral0 eng↗

OH WOWWWW!! TALK ABOUT CREATIVE ENERGY!!! MAKEUP!? ON ROBLOX!? ABSOLUTELY UNHEARD OF THE DRESS TO IMPRESS -CODED AVATARS ARE LITERALLY SERVING FACE BEAT AND SLAYYYYY EVERY. SINGLE. GAME. THE TALENT THE VISION THE INNOVATION THE CREATIVITY I’M ACTUALLY SHAKINGGGG ROBLOX HAS NEVER SEEN ANYTHING THIS I

DevForum
→ Neutral0 eng↗

PromptCreateAssetAsync() currently rotting in a hole rn eggs 1000×756 87.1 KB please stop adding slop and reenable features people ACTUALLY need ( PromptCreateAssetAsync() can be used for stuff like exporting models from a sandbox game)

DevForum
→ Neutral0 eng↗

the queen of roblox likes this update!

DevForum
→ Neutral0 eng↗

who is this. like seriously, WHO is this?

DevForum
→ Neutral0 eng↗

Good use of resources. (seriously who asked for this?)