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DevForum17 days ago

SLIM debug tints in Studio and Roblox Player

Summary

Roblox has introduced new SLIM debug tints that allow creators to visualize streaming states, levels of detail, and transcoder status through color-coded models. These tools are available in both Studio and the Roblox Player to help developers verify and optimize their content before publishing.

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Community reactions

DevForum
→ Neutral0 eng↗

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DevForum
→ Neutral0 eng↗

versedvogon: Teal: Full instances streamed in on the client; Lightweight SLIM rendering. It looks like there has been progress on using SLIM rendering for instances that are fully streamed in. This is in comparison to the original SLIM announcement where it was stated that only models streamed out c

DevForum
→ Neutral0 eng↗

is there any plans for ApplyDescription support for avatar SLIM?

DevForum
→ Neutral0 eng↗

It is genuinely impressive that 20 years post-release, critical insights for understanding the platform are still emerging… anyway, it’s better later than never.

DevForum
→ Neutral0 eng↗

This is a really good update particularly because it allows us to know more about what exactly SLIM is doing at any time and can provide stronger feedback. My game has a lot of high detail models and so SLIM naturally means a lot for it, I think a big step forward would be to allow us to customize t

DevForum
→ Neutral0 eng↗

this is great! now let us add manual LoDs for our part-based models